Game guide
How to play Scramblio
Every way to play, step by step: live matches, the arenas, duels, the Daily Blitz, private rooms, coins and letter hints.
Unscramble the word#
The basics
Every round shows the letters of one word, mixed up.
- Look at the mixed-up letters. Tap Shuffle to mix them again, as often as you like.
- Spell the word. A right one is sent by itself.
- Find it first and the round is yours.
Easy and medium words have no hints. A hard word starts with its first letter shown, and one 💡 hint shows the second for 150 🪙 and 15 s of your time. In a live match and a duel, a medium word shows its first letter after 15 s, and with 20 s left any word shows one more letter, for free.
During a round#
- Letters appear scrambled on screen.
- Tap the letters into the word, in order: each one drops into the next empty place, and a full word is sent by itself. Tap a placed letter to take it back, or Clear to start over.
- The first correct answer wins immediately — even if time is still on the clock.
- Wrong answers don't end the round; you can keep trying until you get it right, run out of personal time (see hints below), or the global timer hits zero.
If nobody answers correctly before the global timer expires, the round ends with no winner: neither player gets it.
Live match#
Live · now
Play right now, against someone online.
- On Home, pick the words' language and an arena, then tap Live match.
- Nobody free right now? A practice opponent 🤖 plays you.
- You both get the same word. The first to spell it wins the round; whoever wins more rounds wins the match and its reward.
A match is 10 rounds and is paid once, before the first: 10 times the arena's cost. Its winner takes the reward and +20 XP; a draw splits it. Leaving a match that has begun loses it.
Arenas#
Cost · words · XP
Every arena has its own cost, win reward, XP and words.
- On Home, swipe through the arenas: the one in the middle is where you play.
- A dearer arena pays more, gives more XP and draws harder words.
- New arenas open as your level grows.
Café
Easy words · Cost: 50 🪙 · Win reward: 95 🪙
Bookshop
Easy and medium words · Cost: 100 🪙 · Win reward: 190 🪙
NewsroomLevel 2
Medium words · Cost: 250 🪙 · Win reward: 475 🪙
Print ShopLevel 3
Medium words · Cost: 500 🪙 · Win reward: 950 🪙
TheatreLevel 5
Medium and hard words · Cost: 1,000 🪙 · Win reward: 1,900 🪙
AcademyLevel 10
Hard words · Cost: 2,500 🪙 · Win reward: 4,750 🪙
Great LibraryLevel 15
Hard words · Cost: 5,000 🪙 · Win reward: 9,500 🪙
Tower of BabelLevel 20
Hard words · Cost: 10,000 🪙 · Win reward: 19,000 🪙
A hard word starts with its first letter shown and takes one hint. Easy and medium words have no hints.
Duel#
3 rounds · anytime
Play whenever it suits you; someone plays the same words later.
- Play 3 rounds of 60 seconds each.
- Someone else plays the same words later. We let you know when the result is in.
- More rounds won wins the duel. Level on rounds? The lower total time wins.
The match cost is paid when you start. If nobody plays your duel within 48 hours, or it ends in a draw, your coins come back.
Play with a friend#
Friends
Add friends, see who is online, and play them live or in a duel.
- In the Friends tab, add someone by name or by code. An invite link makes you friends at once.
- Tap a friend, pick an arena, then Live match or Duel.
- Or play by code: Create Room makes a private room, Join Room enters one.
A private room is played in the arena it was made in: that arena’s cost and its words.
Word of the day#
Events · every day
One word a day, the same for everyone. The fastest wins the day.
- Open the Events tab and start the word of the day. It is free, once a day.
- Your time runs from the moment the word appears until your right answer.
- A hint shows the next letter, for coins or for a video, and adds seconds to your time.
The three fastest are paid when the day ends. The prizes grow with every player who solves the word.
Today's challenges#
Events · every day
A few small goals every day. Each one pays coins and XP.
- Just play: your rounds, your wins, the Blitz and the events count by themselves.
- When a goal is done, tap Collect on its row.
- Finish all of them in a day for a bonus on top.
Daily Blitz#
Events · every day
One minute: unscramble as many words as you can.
- Easy and medium words, one after another.
- A right answer takes you to the next word at once. Stuck? Tap Skip.
- Your best try of the day goes on the day's board.
Your first try each day is free, then 50 / 100 / 200 🪙. The day's places 1–3 get up to 1000 / 500 / 250 🪙 the next day: the prizes grow with every player.
The Cup#
Events · every week
A week of knock-out. When a stage closes, the fastest go on and the rest are out.
- Qualifiers (5 days): anyone can enter. One round a day is free, and your fastest time counts.
- Semifinal (1 day): only the fastest of the qualifiers play it, one round each.
- Final (1 day): the same words for everyone. The three fastest stand on the podium.
The podium’s coins grow with every player who enters. The winner wears the champion’s frame until the next cup.
The Castle#
Events · every week
Three steps to a final word. Each step wins you one of its letters.
- The safe: solve the words to get its key. Inside is the first letter of the final word.
- The guardian: solve the words to beat it, and you win the last letter.
- The final word: a hard one, with the two letters you won shown.
What counts is the time of all the words together, hints included. Your best run of the week stays on the board, and the first run of a day is free.
Theme of the week#
Events · every week
Words from one field: animals, food, travel… A new theme every week.
- The words come one after another, the easy ones first.
- The theme is your clue: every answer belongs to it.
- Your time for all of them goes on the week’s board.
The first run of a day is free; another one costs coins. The three fastest are paid when the week ends, and the prizes grow with every player.
Items#
Your look
Avatars, frames and letter styles: how the other players see you.
- Open the Items tab and tap what you like.
- Pay with coins, or unlock it by watching videos.
- Some are earned: by levels, by your collection, by winning the Cup.
Coins and levels#
Coins and XP
Where coins come from, and what they are for.
- The daily reward grows for 7 days in a row.
- A short video gives you 125 🪙.
- Wins in live matches and duels, and top places on the day's boards.
- Events: prizes for the fastest, and coins for the day’s challenges.
- Every round gives XP. Each new level brings coins; some open arenas and tile styles.
Coins pay for match costs, hints, extra tries at the events, and the items of your look.
Letter hints#
Only a hard word gets a hint, and only when it has more than four letters: it starts with its first letter shown, for free, and while the round is on you can take one hint, which reveals the second letter to you only. Easy and medium words have no hints and no Hint button. The same rule holds against the practice opponent and in duels. Apart from the hints, in a live match and a duel a word also shows free letters as the clock runs down.
What a hard word shows
- From the start → the 1st letter, free
- With the hint → the 1st and 2nd letters
One hint per word, so the hint never shows more than the second letter. Short words (four letters or fewer) never get a hint, whatever their difficulty.
The coin & time cost#
The hint isn't free: it costs 150 coins (removed from circulation — nobody receives them) and 15 seconds off your personal countdown, in every arena. You need 150 coins to take it, and it is not offered in your last 15 seconds. Your timer and progress bar shrink; your opponent keeps the full 60 seconds. With Scramblio Plus, the hint costs no coins — the 15 seconds still apply.
Example: on a hard word the first letter is yours from the start; the second costs 150 🪙 and 15 seconds of your personal time (no coins with Scramblio Plus).
What your opponent sees#
Hints are private — your opponent does not see the letter you revealed. In human matches they get a short on-screen notice that you used a hint. The practice bot does not react to your hints.
Running out of personal time#
The hint takes 15 seconds off your own clock, so your time runs out before the round's. Once it is gone you can no longer submit answers for that round — but the round continues for your opponent until they answer correctly or the global timer runs out. That is why the hint is not offered in your last 15 seconds.
Fair play#
- Answers are checked server-side with a Firebase transaction — only the first correct submission wins.
- Hint requests run through a Cloud Function — coins are debited server-side and you can't double-charge yourself.
- In a duel, the server measures both players' times, the same way for each.
- Leaving a match once its first round has started loses the match to the opponent who stays.
- Coins and stats are managed server-side; the client cannot edit its own balance.
More help#
Questions about hints, coins, bots, or account issues? Contact us. For virtual-currency and purchase terms, see our Terms of Service.
Scramblio · EncodeEra SRL